The AQX Sports Analytics Data Bowl 4.0 is a free, open-source, virtual competition for students to build projects in sports analytics using any professional sport's data. Participants submit a working prototype, public source code, and a project description for a chance to win cash prizes and recognition. The deadline for submissions is November 1, 2026.
By Devpost
The AQX Sports Analytics Data Bowl 4.0 is an open-source, fully virtual competition designed for students interested in sports analytics, programming, and data science. It is completely free to participate and focuses on applying data analysis to professional sports. Competitors are encouraged to explore various aspects of sports data, from predicting player performance to optimizing fantasy sports strategies or analyzing game mechanics. Participants will develop a project centered around sports analytics, utilizing any professional sport as their subject. The goal is to build a software application, web application, interactive dashboard, or predictive model that leverages sports data to generate analytical insights and address a specific problem within sports. The competition emphasizes practical application and analytical rigor. Projects should aim to solve real gaps in sports analytics, such as improving player performance, reducing injury risk, or enhancing game strategy. Submissions are judged on the statistical soundness of methods, accuracy of data modeling, and clarity of data presentation. Participants must submit a working prototype, public source code, and a detailed project description. Prizes include cash, Amazon gift cards, and various levels of recognition for top entries. Eligibility is limited to students who are of legal age of majority in their country of residence, excluding companies and professional organizations. This competition provides an opportunity for students to apply their data skills to real-world sports challenges and gain recognition for their innovative solutions.
The core project should be a software application, web application, interactive dashboard, or predictive model centered around sports analytics. Participants have the flexibility to choose any professional sport. The project must utilize some form of sports data (e.g., player tracking, team statistics, sports business metrics, or injury data) to formulate analytical insights and solve a sports-based problem. This is an open-source competition.
Participants must be above the legal age of majority in their country of residence. Companies and professional organizations are excluded from participation. The competition is open to all countries/territories, with standard exceptions.