
This Advanced Diploma of Game Programming equips you with the technical, analytical, and problem-solving skills necessary to create modern games and interactive experiences. The program focuses on the games sector for PC, mobile, and console platforms, building your understanding of the mathematics, logic, and software engineering principles that underpin gameplay. You will gain practical experience with algorithms, C++, data structures, computer architecture, mathematics, physics, and communication networks, learning how these elements integrate to create responsive and immersive game systems from concept to production. The curriculum is delivered in collaborative, studio-style environments by experienced educators, emphasizing software engineering project management and development processes. Working in teams on increasingly complex projects, you will enhance your communication, teamwork, and cross-disciplinary collaboration skills, alongside leadership, commercial awareness, and critical thinking. Graduates will be prepared for entry-level roles in the games industry or for further specialized study.
The course consists of 11 core subjects and one elective. Each subject requires approximately 10 hours of study per week, with three hours of facilitated learning and seven hours of self-directed study. Assessments are activity-based or through online quizzes, with no formal exams.
Graduates will be prepared to work on real games with real teams in studio environments. The program aims to equip students with the skills needed to break into the industry in various roles.
Fees and scholarship information can be found on the university's program page. This is an AQF Level 6 course.
This is an AQF Level 6 course.
No prior coding experience is required, as the course is designed to teach all necessary skills. Specific academic entry requirements are not detailed but prospective students should refer to the university's program page.
Graduates will be prepared for entry-level roles in the games industry, such as App Developer, Junior C++ Programmer, and Junior Software Engineer. The program focuses on equipping students with skills for studio environments.
International students can apply online through the Torrens University Australia application portal. The process involves submitting documents, receiving an offer, accepting it, and then applying for an Australian student visa.
Students will have exclusive access to PlayStation® 5 development kits and tools as Torrens University is a PlayStation® First Academic Development Partner. The program also provides a free Adobe Creative Cloud Pro license for the duration of study and six months post-graduation.
The course consists of 11 core subjects and one elective, with approximately 10 hours of study per week per subject (three hours facilitated, seven hours self-directed). Assessments are activity-based or online quizzes, with no formal exams.