This Master of Arts program focuses on designing, developing, and evaluating digital tools, media, and learning experiences for various environments, including schools, universities, workplaces, museums, and international development projects. You will learn to create impactful learning resources and experiences using both traditional and emerging technologies like VR/AR/XR, simulations, apps, games, AI, and learning analytics. The program emphasizes research-based design principles to enhance learning across formal and informal settings, and from face-to-face to online contexts. Students can specialize in areas such as User Experience Design for Learning, Learning Analytics and Educational Data Science, Transformative Learning Design, or Games for Learning. You also have the option to design your own area of focus, with a formal concentration in Games for Learning available if you complete specific coursework. Graduates will be equipped with skills in media and technology, the ability to apply learning sciences and cognitive science theories to design and evaluate learning technologies, and an understanding of the social, cognitive, emotional, and cultural factors influencing educational experiences. The program prepares you to design effective, innovative, and equitable learning solutions for diverse settings.
The program requires 30-36 credits. This includes foundational courses in learning sciences and design, electives, and a thesis capstone project. Students can choose electives to tailor their studies and may pursue a formal concentration in Games for Learning.
Graduates of this program are prepared for a range of roles in designing and implementing educational technologies and experiences across various sectors. The program also offers benefits for international students seeking to gain work experience in the U.S. after graduation.
Admission requires a résumé/CV, statement of purpose, letters of recommendation, transcripts, and proof of English proficiency. Some programs may require additional components. Refer to NYU Steinhardt's Graduate Admissions and the program's specific 'How to Apply' page for detailed information.
Specific tuition fees and living cost estimates are not detailed in the provided program information. Prospective students should consult the official NYU admissions and finance sections for the most current and accurate financial details.
This Master of Arts program focuses on designing, developing, and evaluating digital tools, media, and learning experiences for various environments using both traditional and emerging technologies. You will learn to create impactful learning resources and experiences, with options to specialize or design your own focus area.
The program typically takes 2 years to complete. It requires 30-36 credits, including foundational courses, electives, and a capstone thesis project.
Graduates are prepared for roles such as Learning Experience Designer, Instructional Designer, Educational Technologist, and AI in Education Specialist. International students may also benefit from Optional Practical Training (OPT) and the STEM OPT Extension for work experience in the U.S.
The application deadline for Fall admission is February 14. You should visit the Graduate School of Arts & Science (GSAS) Admissions page for more details.
Required documents include a résumé/CV, statement of purpose, letters of recommendation, transcripts, and proof of English proficiency like TOEFL or IELTS scores.
Specific tuition fees and living cost estimates are not detailed in the provided program information. Prospective students should consult the official NYU admissions and finance sections for the most current and accurate financial details.