The NYU Game Center MFA is a 2-year Master of Fine Arts program in Game Design, situated within the Tisch School of the Arts. This program positions game design alongside other art forms, media, and culture. Students engage in the design and development of games, fostering critical literacy and preparing them to become game designers, developers, artists, curators, critics, and scholars. The curriculum covers fundamental game design principles, digital game creation through programming courses, critical theory and scholarship in game studies, the history of games, collaborative studio projects, and a significant thesis component in the second year. Students also have the flexibility to explore diverse interests through electives and can take courses from any department across New York University, including programs in interactive design, film, and engineering.
The program requires 60 credits, structured across four semesters. Core areas include Game Design, Game Production, Game Studies, and Game History, alongside studio courses and a two-part thesis project. Students also have 18 credits available for electives, which can be chosen from any NYU department.
Graduates of the MFA Game Design program are prepared for a variety of roles within the game industry and related fields. The program fosters critical thinking, collaborative skills, and a strong creative voice, enabling alumni to pursue careers as game designers, developers, artists, curators, critics, and scholars.
Applicants must submit a department-specific portfolio or creative supplement in addition to the general graduate application. Specific admission requirements can be found on the Tisch Graduate Admissions website.
No specific tuition or living cost information was provided for this program in the provided documents.
Tisch School of the Arts, New York University
The MFA Game Design program at NYU is a 2-year program, consisting of 60 credits across four semesters.
Graduates are prepared for roles such as Game Designer, Game Developer, Game Artist, Game Curator, Game Critic, and Game Scholar within the game industry and related fields.
The program requires 60 credits covering Game Design, Production, Studies, and History, along with studio courses and a two-part thesis project. Students can also take 18 credits of electives from any NYU department.
Applicants need a Bachelor's degree equivalent to a U.S. Bachelor's degree and must submit a department-specific portfolio or creative supplement. International applicants should verify their credential equivalency.
The language of instruction for the MFA Game Design program is English. International applicants may need to provide TOEFL scores if their prior education was not in English.
Specific tuition and living cost information for this program was not provided.