
The Bachelor's program in Informatics: Games Engineering at Technical University of Munich (TUM) offers a strong foundation in informatics and mathematics, combined with specialized knowledge in game technologies. This program is designed to equip students with the skills needed to understand and utilize the latest advancements in computer graphics, sound, simulated worlds, and interactive technologies, which drive the rapidly evolving games industry. Students will gain comprehensive expertise in areas such as computer graphics, simulation, artificial intelligence, interaction design, game engines, and mobile internet-based social games. The curriculum also emphasizes core informatics concepts like programming languages, computer architectures, algorithms, data structures, software engineering, databases, computer networks, and operating systems. Complementary studies in mathematics, including analysis, linear algebra, and discrete structures, further enhance the academic profile. Practical experience is a key component, with opportunities for games internships and projects, some in collaboration with industry partners or within TUM's internationally recognized research laboratories. Graduates will be well-prepared for diverse roles in the booming games market and in industries increasingly integrating 'serious games,' such as automotive, aerospace, medicine, banking, and management. This program also serves as an excellent foundation for pursuing a Master’s degree in Informatics: Games Engineering or related fields.
Graduates of the Informatics: Games Engineering program are highly sought after in the booming games market. The comprehensive technical and creative skills developed during the program prepare students for diverse roles in game development studios, as well as in other industries increasingly utilizing 'serious games.'
Applicants must demonstrate sufficient German language proficiency for admission. Accepted certificates and other forms of proof are detailed on the TUM website. While the program is primarily taught in German, some courses may be in English. It is recommended to continue improving German language skills throughout your studies.
All students must pay an additional semester fee to the student union. This fee varies by campus. For the Garching campus, the semester fee is 97.00 euros. International students from third countries may be eligible for fee waivers or scholarships.
International students from non-EU/EEA countries pay 3,000 euros per semester, totaling 6,000 euros per year. All students also pay a semester fee to the student union, which is 97.00 euros for the Garching campus.
The primary language of instruction is German. While most courses are in German, some may be offered in English. It is recommended to continuously improve German language skills.
The application period for the Winter Semester is from May 15th to July 15th. International applicants may need to get their documents reviewed by uni-assist beforehand.
Graduates are prepared for roles such as Game Developer, Computer Graphics Specialist, AI Developer (Games), and Software Engineer (Games) in the games industry and other sectors using 'serious games'.
The Bachelor's program in Informatics: Games Engineering is structured over six semesters, culminating in a Bachelor's thesis in the sixth semester.
Applicants need a valid higher education entrance qualification, which will be reviewed for international qualifications. Sufficient German language proficiency is also required for admission.